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Final Project - Technical Features - 7.5

Writer's picture: WillWill

For my project I have come up with a list of technical features I would like to look at in detail some I would like to achieve and some I won't be able to implement in my project due to time constraints / my technical ability. Some have been achieved at the time of writing and some are in the process development. I have outlined them in the list below:


Technical Features Associated with Casualty Interactions:

Heart Rate - Achieved

Watch/Timer - Achieved

Breathing Rate - WIP

AED - Speculative

Recovery Position - WIP

Check Airways - WIP

Pupil Reaction - Speculative

Wounds: Cuts/Scrapes - Speculative

Wound Pressure - Speculative

Wound Bleeding - Speculative

Monitoring Vitals - Speculative

Bandage Application - Speculative

Bodily Signs of Discomfort - WIP

Audio Call and Response - WIP

Tourniquet - Speculative


Virtual Reality Specific

Hands with Inverse Kinematics (IK) - Achieved

Hand Gestures for User Interactions - Achieved

Hand Positions for Grabbable Objects - WIP

Movement Controller - Achieved

Collision - Achieved


Environment

Procedural Layout - Speculative

Multi Environment Types - WIP

Weather - Speculative

Day / Night Cycle - Speculative


Main Menu User Interface

Scenario Selector - Achieved

Load Save Selector - Achieved

Custom Scenario Builder / Randomiser - WIP

Watch Menu Interactions - Achieved


Audio

Voice Overs for Interactions - WIP

Voice Overs for Tutorial Elements - WIP


Conclusion

Together these for a collection of the key technical areas that I need to work on to form a prototype that fulfils the scope of my project. I will be dedicating a future blog post to the speculative features covered here and why I think that they are important. I also hope to finish all the WIP elements on this list in the time frame for this project.


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