So to deliver my project I am going to use a game engine called Unity. Unity will allow me to develop in a 3d environment laying out the objects and placing elements for interactions in the environment. Unity also has an Mixed Reality (XR) plugin which will allow me to rapidly deploy my ideas to a prototype. Unity also supports C# coding which will allow me to extend the XR plugin so that it will work for me and I can add to its functionality. Also the C# scripting will allow me to write my own features for Unity using the inbuilt systems. Systems such as UI, Physics, Animation and Audio are all examples of systems that I have used and plan to use extensively in this project.
I have included some screen shots of me using unity as some references to the technical design process that I have taken and will need to continue:
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